Below is a feed from us and our favorite audio resources.

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Game Informer’s “The Sounds Of Skyrim”

“In a sprawling role-playing epic like The Elder Scrolls V: Skyrim, good audio can make or break the experience. An out-of-place musical theme, a poor voice actor in a key role, or a goofy sound effect can ruin the immersion, pulling players out of the excitement of the game. At the same time, strong audio work can help a game soar, deepening every level of involvement in the world of the game.”

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Developer Diary: Brink’s Chris Sweetman

Developer Splash Damage has been publishing developer diaries leading up to the release for their first person shooter “Brink”.  A recent diary featured Splash Damage’s Audio Director, Chris Sweetman.  I’ve posted an excerpt from the article after the jump.


The More You Know: FMOD Audio Engine

Firelight Technologies has started publishing a series of instructional videos with sound designers and others who have been using their audio engine, FMOD and it’s designer interface.  Check out a few videos after the jump.

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New (Old) Fairlight Synth Is Ridiculous, Awesome.

In the 1980s, Fairlight Instruments turned the music industry on its head by developing the first commercial instrument based on sound sampling. See the history page for more background. That company was wound up at the end of the eighties. Fairlight’s successor, Fairlight.AU, is now the world leader in professional audio editing, recording and mixing.

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SoundWorks Collection: “Tron: Legacy” Panel

Explore the sound and music of “TRON LEGACY”, the long awaited sequel continuing the adventures through the world inside your computer The sound team behind the film will take you behind-the-scenes of the science fiction epic, presenting special excerpts from the movie. Watch how the sound team approached various elements of the mix and edit while they tell you the stories behind them.