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[13 Oct 2010 | No Comment | ]
Sony’s Playstation 3 Surround Sound System

David Murrant (Director, Service Group WWSA) and Gene Semel (Senior Manager, Sound Group WWSA) pimp Sony’s newest piece of hardware,  the Surround Sound System.  Not something necessarily new for the industry but it’s interesting to see Sony trying to jump into the market using the PlayStation name as leverage.  The single speaker that simulates what [...]

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Games »

[13 Oct 2010 | No Comment | ]
Deconstructing A Scene From The Force Unleashed II

LucasArts’ Audio Lead, Dave Collins gives us a rundown on how a scene from the new Star Wars game was created.  He goes through every stem/layer and ends the feature with a voice over session for the guest press in which they get to sound like Darth Vader.

Games »

[6 Oct 2010 | No Comment | ]
Splash Damage Talks Audio for “Brink”

Splash Damage is hard at work at developing their upcoming first-person shooter, Brink.  It has a release date for the first quarter of 2011 and offers team-based multiplayer missions with personality.  This is also Splash Damage’s first original IP (intellectual property) so you can bet they’re adding that excitement into the game.  Check out a [...]

Film, Games, Music, Television »

[5 Oct 2010 | No Comment | ]
Dave Hill Shows You How To Handle The HEAT

Designer Dave Hill has always had an interest in electronics, and started designing and building devices at an early age. He was building synthesizers from scratch and started doing professional level sound recording and equipment maintenance at a local music store while still in school. After high school Dave decided to pursue a career in [...]

Games »

[5 Oct 2010 | No Comment | ]
Ninja Theory Talks Audio for “Enslaved”

Audio Lead, Tom Colvin and composer, Nitin Sawhney talk about the soundtrack for the upcoming Ninja Theory game, Enslaved. Ninja Theory you say…that sounds familiar. These are the same guys that released Heavenly Sword a couple years back.

Games »

[29 Sep 2010 | No Comment | ]
The Audio for “Front Mission Evolved BTS”

Gamespot has posted a behind the scenes video for the recently released Front Mission Evolved. It’s a pretty detailed video that chats with the game’s Composer, Garry Schyman (Bioshock) and Double Helix’s Audio Director, JP Walton. It’s always nice to see game audio getting some attention. Check out the video after the jump.

Games »

[23 Sep 2010 | No Comment | ]
Marty O’Donnell Talks Shop with 94.9FM

94.9FM, KUOW.org had a chat with Bungie Audio Director, Marty O’Donnell on his work for Halo: Reach.  He talks about the most challenging aspects of game audio development, disabling the feature to turn off the music (the Xbox 360 lets players choose their own soundtrack for games if wanted, based on music ripped to the [...]

Games »

[23 Sep 2010 | No Comment | ]
Obsidian Talks Guns for Fallout: New Vegas

Obsidian, developer for the upcoming post-apocalyptic FPS/RPG, Fallout: New Vegas has released a video where they discuss a little bit about the guns and what they are doing differently for this release.  Check out the video after the jump.  The audio bits are during the second half of the video.

Games »

[8 Sep 2010 | No Comment | ]
LittleBigPlanet Sequel to Have a Robust Music Sequencer

Media Molecule, the developers behind the hit PS3 title LittleBigPlanet are planning something special for the sequel.    Technical Director, Alex Evans says that not only will the player be able to create their own tracks using a variety of instruments but they can also tie events in the game to the musical time line.  So [...]

Film, Games, Music, Television »

[8 Sep 2010 | 2 Comments | ]
Designing Sound Creator Launches New Website Dedicated to Field Recording

Designing Sound creator, Miguel Isaza has launched a new website dedicated to field recording. “Sonic Terrain is a portal for the art, science, and craft of field recording. It will aggregate information and publish exclusive content focused on sounds recorded outside the studio. Topics will be cross-disciplinary and focused on the use of field recordings [...]