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Articles Archive for May 2011

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[31 May 2011 | No Comment | ]
BOOM’s Making of “Cinematic Trailers”

The guys at BOOM give a quick peek at the making of their “Cinematic Trailers” sound effects library.

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Games »

[31 May 2011 | No Comment | ]
Gamasutra: Bringing Console-Quality Audio To Browser And Mobile Games

Former Shaba Games Audio Director, Brad Meyer talks about his recent experiences with developing for a mobile platform.  He talks about the constraints and how to achieve the best results possible.

Film »

[31 May 2011 | No Comment | ]
SoundWorks Collection: Noise Removal

“Marie Ebbing & Jonathon Stevens offer advanced noise removal services for music and film post production using a suite of tools by the software developer Algorithmix. These noise removal tools are divided into 2 categories, broadband — including surface noise, hiss & hum; and transient — including camera hydraulics, coughs, page turns and other instantaneous [...]

Unfiltered »

[21 May 2011 | No Comment | ]
“Minute of Listening” To Educate Children

“Minute of Listening is a creative learning project which encourages pupils and teachers to engage in 60 seconds of focused listening per day. The project is aimed at developing listening skills and introducing children to a wide range of new sounds. It is also anticipated that Minute of Listening will encourage creative thinking, class discussion [...]

Games »

[21 May 2011 | No Comment | ]
The Blind Gamer That Relies On Sound Design

Terry Garrett is a blind gamer that uses trial and error along with audio cues to help him progress through a video game.  This will surely get you thinking about the significance of our work and how important it is to have clean and unique sounding assets.

Unfiltered »

[17 May 2011 | No Comment | ]
The More You Know: The McGurk Effect

“The McGurk effect is a perceptual phenomenon which demonstrates an interaction between hearing and vision in speech perception. It suggests that speech perception is multimodal, that is, that it involves information from more than one sensory modality.”

Film »

[8 May 2011 | No Comment | ]
SoundWorks Collection: The Lost Thing

Supervising Sound Editor and Sound Designer John Kassab discusses his extensive work on this animated masterpiece bringing to life the world of the Lost Thing.

Film, Games, Music, Television »

[8 May 2011 | No Comment | ]
TONSTURM Fulfills Your Whooshing Desires

The fellas at TONSTURM will be releasing a pretty awesome sounding whoosh library shortly.  You can check out their demo video after the jump.

Film »

[8 May 2011 | 2 Comments | ]
Tomlinson Holman To Head Up Apple Audio?

Holman’s name might not be familiar to you but his contributions to the audio industry surely are. Tomlinson Holman was the inventor of THX (Tomlinson Holman X-Over) and developed the first 10.2 sound system.

Games, Music »

[8 May 2011 | No Comment | ]
The 1,000 Watt “Subsonic” Chair

Designed to represent what it would feel like to sit on a rocket and targeted towards the teenage demographic, Greg Ball has created this “subsonic” chair to get all your bits jigglin’.  Looks great for the house, no? I personally would love to try out some video games with it. Ball describes his creation after [...]