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Articles Archive for September 2010

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[30 Sep 2010 | No Comment | ]
Chuck Russom’s Doggy Dog World

Actors are hard to deal with, especially if they chew on your couch.  Chuck Russom dealt with it though and recently worked with 14 of them to compile a new boutique sound library in “Dogs”.  I usually don’t post things for sale on here unless they are intriguing or completely fluffy and adorable.  Chuck’s lucky [...]

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Film »

[30 Sep 2010 | No Comment | ]
Designing Sound’s David Farmer Specials

David Farmer, best known for his sound design work on the Lord of The Rings trilogy has finished with his guest blogging contributions as featured professional for Designing Sound. Here you can find links to all of his efforts during the month of September.

Film »

[30 Sep 2010 | No Comment | ]
SoundWorks Collection: The Social Network

Ren Kylce and Michael Semanick of Skywalker Sound talk about their work on the upcoming David Fincher film, The Social Network. In the video they talk about why ear bleeding volume levels needed to be turned up, automating Trent Reznor’s music stems across all the channels and why you’re going to want to keep your [...]

Games »

[29 Sep 2010 | No Comment | ]
The Audio for “Front Mission Evolved BTS”

Gamespot has posted a behind the scenes video for the recently released Front Mission Evolved. It’s a pretty detailed video that chats with the game’s Composer, Garry Schyman (Bioshock) and Double Helix’s Audio Director, JP Walton. It’s always nice to see game audio getting some attention. Check out the video after the jump.

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[28 Sep 2010 | No Comment | ]
“The Town” Sound Supervisors Talk Shop

Jake Riehle over at Designing Sound has posted an interview with Aaron Glascock and Curt Schulkey, Sound Supervisors for the recently released Ben Affleck film, The Town.  It’s a great chat that goes into detail about all of the hard work that went into restoring the production soundtrack, which is part of the reason it [...]

Music »

[28 Sep 2010 | No Comment | ]

Electro-Harmonix has released a cool video showcasing how their pedals, when combined correctly, can simulate other cultural instruments.  Check out the video after the jump

Exclusives »

[27 Sep 2010 | No Comment | ]
Monday Night Listen – #001

Part of the art of being a sound designer is taking sounds not typically associated with a particular object or event and making them represent it in a convincing way.  Whether it’s trying to evoke emotion, add to the story or solely created to simulate what the event would usually sound like; sound designers have [...]

Games »

[23 Sep 2010 | No Comment | ]
Marty O’Donnell Talks Shop with 94.9FM

94.9FM, KUOW.org had a chat with Bungie Audio Director, Marty O’Donnell on his work for Halo: Reach.  He talks about the most challenging aspects of game audio development, disabling the feature to turn off the music (the Xbox 360 lets players choose their own soundtrack for games if wanted, based on music ripped to the [...]

Unfiltered »

[23 Sep 2010 | No Comment | ]
The Record Enabled Shipment

Dictaphone Parcel is an animation based on a sound recorded with a dictaphone travelling secretly inside a parcel. As the hidden recorder travels through the global mail system, from London to Helsinki, it captures the unexpected. We hear a mixture of abstract sounds, various types of transport and even discussions between the mail workers. The [...]

Unfiltered »

[23 Sep 2010 | No Comment | ]
Flip Microphones – Now With Less Wire!

Scosche is releasing a microphone for the Flip handheld video recorder called the freedomMIC. It’s wireless and can record enable from the mic itself.  Sounds pretty slick.  It lasts about four hours and is rechargeable.  The mic will run about $100.